We are Fatshark
We are a critically acclaimed Swedish game development studio with about 150 experienced and skilled employees out of Stockholm. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and will soon be launching the highly anticipated game Warhammer 40,000: Darktide.
We have grown quite a bit over the last few years but we still embrace the same values that we started with and still think of ourselves like one big family with fun at the center. We are known for our crazy internally designed socks, hackweeks, use Friday afternoons for studio-wide “social play” time and our CEO is not beneath fixing the coffee machine himself. It all adds up to an approachable, fun, passion-driven yet communal environment for us to work in.
If that type of culture sounds appealing, then read on!
Here at Fatshark, we do what we love most: design high-profile co-op games for PC and consoles. We offer you:
What we’re looking for
Fatshark is looking to hire an experienced Gameplay Programmer to join our studio and gameplay programming team for the development of our upcoming title Darktide, as well as other projects. The role requires working independently in smaller teams as well as in close collaboration with the tools- and engine team. As a Gameplay Programmer you will be developing different gameplay systems such as improving spawn systems, damage systems, weapon mechanics, AI for NPCs and other revolting enemies. All the good stuff!